New VF Project Teaser for Tokyo Game Show 2025

Discussion in 'News' started by akai, Aug 3, 2025.

By akai on Aug 3, 2025 at 7:51 PM
  1. akai

    akai Moderator Staff Member Content Manager Pai Bronze Supporter

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    On the last day of EVO 2025 Las Vegas, some gameplay footage between Akira and Stella was shown for the New VF Project! The short video teases more details of the new game will be revealed at the Tokyo Game Show 2025. Mark your calendars for September 25-28, 2025.
     

Comments

Discussion in 'News' started by akai, Aug 3, 2025.

    1. JCnextinc
      JCnextinc
      Nope. Maybe I shouldn't have mention Ganondorf for the nose (Because it's another problem )
      But Wolf Model has CLEARLY NOT this witcher weird nose.
      No.
      You can make him look more brown (native american with light skin exists too but I fine with both )
      But why , whe it comes to non asian faces , they HAVE TO make yheme ugly for the sake or realism..?

      Japanese devs are fascinated by big noses.
      I want VF6 characters to be charismatic and cool even in 2040!
      These trend of western big noses in Japanases games won't age well

      Who will remember RE3 remake Jill with her realistic hooked nose ?
      Make characters handsome and charismatic.
      Stop experimenting
      [​IMG]
      Last edited: Aug 6, 2025
    2. JCnextinc
      JCnextinc
      "Ganondorf big nose" was Max Dude quote.
      Not mine[​IMG]
      Last edited: Aug 6, 2025
    3. 40i4
      40i4
      I didn't think it that way before, but you definitely got it right. Thank you for make it clear.
    4. Acid
      Acid
      I was watching VFnumbers breakdown, and he pauses the trailer at this perfect moment where the red effect on Stella looks like it's distinctly indicating the high part of her hit box, stopping right across the chest. I'm thinking maybe the same effect can also occur as a low effect and mid effect. ...With stun animations replacing floating, weight class based combos are gone. But what if optimal combos were now based on if a character were damaged on their high, mid, and/or low sections? That extra bit of depth brought by knowing optimal combos is still there, but now each character will have multiple cases. Up to seven cases, if different segments can be lit up simultaneously.
      dapheenom likes this.
    5. Manjimaru
      Manjimaru
      I refuse to use X, having deleted my account there. Can you give a clear place in the discord to give feedback on the video? A channel, thread, something like that? So the feedback is not simply lost to the internet.
      40i4 likes this.
    6. akai
      akai
      @Manjimaru - my suggestion is to use their "Bug Report" form: https://dyno.gg/form/b90b30ea

      That form is also intended for suggestions and feedback based on the description: "Please fill in any suggestions for improvement, requests, or bug reports."

      I suggest writing at the top of the message:
      "Feedback for Riichiro Yamada-san and development team of New VIRTUA FIGHTER Project. Pertaining to the Combat Gameplay First Look -Training Stage Video"
      40i4 likes this.
    7. Shinobi
    8. Acid
      Acid
      Feedback so far seems good. People are impressed by the animations that SEGA are pushing. I think the animations are going to make each fighter's style feel more distinct. When things are ready, and SEGA show off several characters with totally different styles, that's going to be the big marketing moment I think. I predict Wolf's wrestling moves are going to blow people's minds. Get prepared for a bunch of novice Wolf players. While I think people will like VF6 for the right reasons, I have to hope there are enough of them.
      40i4 and Shinobi like this.
    9. Tha_FeauchA
      Tha_FeauchA
      The more I watch this, the more my body is ready for this.

      The video was obviously made to show off certain things and had extra slow motion added to it.

      Some things I liked seeing was at 0:39, I slowed it down to x25 speed, and after her wake up kick got blocked, Akira went for a throw and Stella did a evade and canceled(?) into a low kick. And at the very end when she evaded Akira's knee, the auto/scripted evade (or whatever it's called) happened just like it does currently when you do a successful evade. So it's cool to see that the defensive movement is still going to be similar to what it is now.

      This game is probably going to look awesome when people start playing faster. I'm also really curious if the ol [2][P] is still going to be in the game. Can't wait to see more gameplay and more characters to see how they move/fight.
      Shinobi likes this.
    10. LuketheDuke11589
      LuketheDuke11589
      I've noticed more people playing ultimate showdown.
      Shinobi likes this.

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