Complaining about VF5 (was Amusement Bee-Bee)

Discussion in 'General' started by Rodnutz, Mar 17, 2008.

  1. _Denkai_

    _Denkai_ Well-Known Member

    Turtling is not considered a scrubby tactic no one said it was, the tactic I was displaying is something only Vanessia can fully utilize due to the frames of her 66k and 3k move with the range. Its a simple tactic thats can be a pain to beat but in the long run can dmg your overall play style its usually used by low ranked players not yet confident to play in close quarters
     
  2. Shidosha

    Shidosha Well-Known Member

    PSN:
    I_Am_Shidosha
    XBL:
    Ur Not Shidosha
    o aright. thx for the clarification
    cuz i thought i read otherwise
     
  3. Rodnutz

    Rodnutz Well-Known Member

    PSN:
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    XBL:
    XxRodnutzxX
    This what I was saying. It took very little effort from Shun to win this match due to how easily accessible his moves are and the damage that comes from it. There was no skill in that first match. If there was I completely missed it. Just a character with a truck load of moves that are highly abusive with speed to run and an evading move to retreat with the option to beat pretty much any linear attack. /forums/images/%%GRAEMLIN_URL%%/db.gif or /forums/images/%%GRAEMLIN_URL%%/ub.gif /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/k.gif + /forums/images/%%GRAEMLIN_URL%%/g.gif

    Gerald I definitely I agree with you that it's a typical comment due to the fact that I don't know the ins and outs of VF5. Plus you know I am not gonna hate you for making your comments. I think me and you are homies and way past that. But I am sorry I just don't see how everyone can just keep looking over the fact that Shun is abusable or has TONS of abusable things. Top that off with the fact that he has access to almost everything without even taking 1 drink and most of it launches on normal/counter hit. And if he manages to drink then your even more at his mercy as he now has access to a few mixup combos that are insanely hard to defend against. One mistake in blocking the sequence and everything from the moment you screw up is guaranteed. I am pretty sure it's even guaranteed from a block stagger(not quite sure the terminology for this. example like akira's /forums/images/%%GRAEMLIN_URL%%/d_.gif /forums/images/%%GRAEMLIN_URL%%/f.gif /forums/images/%%GRAEMLIN_URL%%/p.gif /forums/images/%%GRAEMLIN_URL%%/p.gif hitting a ducking opponent.) Shun has like 2-3 combos like this. Sure there are other characters like Lei, Eileen and such who can be just as abusive. But I am sorry(and this is my opinion based on MY experience), Shun takes the cake.
     
  4. Rodnutz

    Rodnutz Well-Known Member

    PSN:
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    You know I was about to delete my post above, but I won't. This is my last post on this matter or any matter on VF5 for the time being. I am not whining about the game more so mention the flaws I see and giving my PERSONAL opinion... Nothing more! But no matter what, it will only be accepted as whining due to the mentality of the majority of readers. Everyone is forgetting that the majority of things people post are just an opinion and nothing more. Not everything you read from someone's post is a bitch or whine. So to eliminate all this hoopla, I will exit stage left and be done with everything. Good luck to all! I post no more for the time being, because no matter how good a thread starts it always gets sour by page 5-7.

    Regards,

    Konjou
     
  5. L_A

    L_A Well-Known Member

    Rodney, you are my homie and whatever goes on here I dont take personally but I think its a lack of experience in knowing how to punish and deal with shun on your part. I dont think playing online with lag doesnt help much either. As for the video, the akira was too hesitant and got outclassed.
     
  6. Crazy_Galaxy

    Crazy_Galaxy Well-Known Member

    ok we've had the examples of turtling in vf5,
    here is a vid which imo, shows turtling at it's finest and actually takes skill to do, kudos! :
    Turtling
    :D
     
  7. KrsJin

    KrsJin Well-Known Member

    Rofl seeing the Kage back-cartwheels then seeing the turtle do it. Man... lol too good.
     
  8. erdraug

    erdraug Well-Known Member Content Mgr Vanessa

    XBL:
    erdraug
    Sorry for the crappy quality, i am not an artist, i have no experience using photo-editing suites. Hoewever this gag just had to be done.

    Ready? This is what Shou's video and everybody's arguments boil down to:

    [​IMG]

    You can lock this thread now.
     
  9. DubC

    DubC Well-Known Member

    All this over that Shun/Akira match? It seemed clear to me that the Shun player realized he had the Akira in his back pocket after that first round so he was just messing around with him. Shun player didn't even do anything especially broken either... what was all the fuss about? The Akira player was just too scared to do anything.
     
  10. Happy_Friend

    Happy_Friend Well-Known Member

    Turtling is lame. Whether it is backdash/walkaway heavy, or always waiting and fuzzying and crouching and back crouch-dashing and never attacking when not at advantage (ie always playing D when even), it sucks.

    Crouching, if you practice your stagger recovery in the dojo, is super powerful and really, is there anything lamer? Shun and Vanessa do seem to lend themselves to this style the most easily (though Akira's /forums/images/%%GRAEMLIN_URL%%/b.gif /forums/images/%%GRAEMLIN_URL%%/b.gif /forums/images/%%GRAEMLIN_URL%%/df.gif /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/k.gif is pretty amazing in terms of being and looking wimpy but being very effective). Maybe if I made better use of OM, I would do better against these guys.

    I would like to see SEGA turn couch staggers into nitaku situations, eliminate or greatly nerf backwards crouch-dash, and somehow nerf back-dashes.

    Basically I would like defense to reward throw escapes, evades, and good guessing more than fuzzy wuzzy, couching/stagger recovery, backdashing and back crouch dashing. I know that in real life aggression is bad, I think that since the game is a fighting game, it should reward aggressiveness more, and passivity less.

    As much as Shun and Vanessa players want to argue that their character sucks (???) I think that everyone has been frustrated by turtly characters using pretty weak tactics and winning. For me, I know that I have lost to some pretty awful Vanessa players who just use her few crazy moves. Of course it's just a game but it is frustrating to lose to people who suck at a game that you've spent countless hours playing.
     
  11. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    No. Lot of people just have issues with it.
     
  12. Sebo

    Sebo Well-Known Member Content Manager Taka Content Manager Jeffry

    PSN:
    Sebopants


    Yeah... sounds like someone can't adapt.

    They suck though...

    ----

    I don't understand this anti-machi sentiment here.
     
  13. BLACKLAC

    BLACKLAC Well-Known Member

    fuzzy is now a problem? 0_o
     
  14. DubC

    DubC Well-Known Member



    Only in the VF community... if this was GAF, I'd think it was a joke post. I think we should be lucky that most of the other FGCs ignore our community for the most part. We'd be a laughing stock.
     
  15. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    its just tuff to deal with when ur use to more agreesive play styles. It takes a few rounds for me to notice my oppoonent is going to block everyy time then I start throwing them fdoesnt help me if I'm playing ranked withvonly one match to reolize I got a macho
     
  16. Crazy_Galaxy

    Crazy_Galaxy Well-Known Member

    To beat a good machi style you can no longer be as aggressive, you have to play slightly different, which in some eyes becomes a boring match.
    It's not machi itself which is the issue it's the effect forced from the overall system of 5 which nerfs the other person's/certain styles of play.
    No one should have an problem with good solid machi play, the issue is with the ease at which it can be performed in 5(an example of the dumbing down of the series a separate issue there methinks).

    p.s I hope people can discuss this without ego's and the you suck, stop hating, bitching, oh noes the game is great , oh no it's crap nonsense.

    p.p.s I think the topic title needs to be changed to, vf5 overall balance analysis or something along those lines, to be fair.
    Bringing up certain issues properly should not be seen as complaining specially as this is a forum where /forums/images/%%GRAEMLIN_URL%%/shocked.gif we're actually supposed to discuss things.
     
  17. Slide

    Slide Well-Known Member

    I don't get your post here man, this is exactly how you played me the other day. You kept backing up looking for launches. There was even points where you refused to techroll or quickrise, and where you sacrificed guaranteed down attacks, just to retreat backwards. This is why I said "Tekken Lau."

    Well nevermind, I guess having a problem with it, complaining about it, and actually playing that way are different things altogether. You did what you had to do to win, so I can't really knock that, I just found it hilarious the other day when it happened because it was real unexpected(because you usually post the contrary).
     
  18. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Person A still needs to play in a certain way to 'nerf' that other persons style of play, it is not the system itself. I agree that VF5 system has more tools for turtling than before.
     
  19. Sorias

    Sorias Well-Known Member

    It seems like the added ability to play defensively in VF5 just means that you can't win as easily throwing out random attacks. You actually have to think even when you have advantage, and not just spam the same old nitaku patterns you committed to muscle memory, or you'll still lose. Personally, I think that's pretty awesome.

    If you can't beat certain players with some particular style, then that style just wasn't as good as you thought it was. Get over it, and actually learn to play well, and you'll stop having so much trouble with machi players. If they're able to really easily block everything you do, it just means you're playing far too repetitively.
     
  20. Happy_Friend

    Happy_Friend Well-Known Member

    Slide, I really did not want to techroll because I did not want to get off the ground at a huge disadvantage. When I did, you could do one of the moves that puts sarah in Flamingo so that even if I got up and blocked your attack I was not in the clear since you were in flamingo and I don't really know how to deal with it consistently. I don't know when I have advantage or which way to evade so to me it seemed like a good idea to avoid techrolling as much as possible. Then when /forums/images/%%GRAEMLIN_URL%%/b.gif /forums/images/%%GRAEMLIN_URL%%/b.gif /forums/images/%%GRAEMLIN_URL%%/p.gif and /forums/images/%%GRAEMLIN_URL%%/uf.gif /forums/images/%%GRAEMLIN_URL%%/k.gif were working, I kept using them. I likes to float. I don't really think that that qualifies as machi style. Especially because I do not really wait to get the advantage through defense, unless you whiff a rising attack. Then it's happy float time.

    Maybe you just really wanted to get into flamingo but I wouldn't let you and it frustrated you. I don't know. I don't even know how to play Tekken.

    I mean, if I had the replays I could watch them and see if I were extra turtly or something. No one can be a very good judge of themselves, but I think that I am a pretty attack oriented player who lives or dies by offense. I really only play D when I have to. I am pretty bad about fuzzy wuzzy and doing throw escapes routinely. If I really wanted to be at my VF potential, I would practice D and study chars I don't play, but that's so boring.

    And Sebo, dude you can say that I can't adapt, but I usually try to. I am not the best, but I win more than I lose. If you wanna play sometime, hit me up and we can see if can (or can't) adapt to your application of your encyclopedic VF knowledge.
     

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