Worms Armageddon (on Steam), every day. Just turned 20 years old recently, still the best in the series/genre and one of the post replayable...
Hey all, I've been plugging in time here and there for the past few months and now the Wiki page for the Jeffry Move Analysis is about 95% done...
Anyone wanna necropost the old Politics thread?
Oh shit, that's sounds like a pain (but fun to do). Also I've been updating the wiki bit by bit, so if there are other findings or corrections on...
Tons of random updates, including a number of max(?) damage combos for [6][K]/[3][3][P]/HCF[P][+][K]. Next updates will definitely be wall slumps...
When are you on PSN next?
I wish I did. Never can get anything to work though. Maybe (MAYBE) I'll work on those? But I'm kinda on a Lei Fei kick right now.
Big correction on the combo list, on jumping attacks, [9][K] is described as basically functioning as [4][3][P] which isn't true (please test to...
VF2 or VF3 movelist size, VF4 evasion and combo length, VF2/3 soundtrack, uniformity of attack inputs and yutori throw escapes from FS with more...
Many recent ggs to compton187, Faren-1, Magisestren, ChibiAirMan, @unittest , Backbonebreaker, PG67-AB, Snakeeyez59 (@Flyingguillotine ?),...
Random updates (combos vs ST) and fixes, added a huge number of combos for [6][K] vs crouch (something happened to my notes on [3][3][P] vs crouch...
In that case, especially in VF4Evo, :4::6::P: was the better option.
That is possibly due to it beating a failed evade, like the opponent evaded expecting an immediate attack, but due to the :6::6::6: input the...
That SAo X2 is silly repetition on my part. As for EI, slight delay is needed (maybe for the others). Also for the refloat-if-no-tech after...
Run some tests and double check my findings. DS [P][K] (CH on 2nd hit) ->[1][K] (40) EI ELo AO SA SH PA LI VA LA KA LE BR GO ->[2][K] (38) EI EL...
Hey Wolf Content Manager(s), I've been playing a bit of Wolf (again) lately and noticed [P][K] (CH) combos are missing so I compiled everything I...
Anyone still playing, and if so, did the patch actually fix Astaroth or what?
GGs, Dog_and_Duck and OCDemon. GG Backbone breaker. I forgot how much fun Lei-Fei was.
GGs @MagiSestren and Prettyalice, and some Eileen player who has a decent connection with me (i.e. 2 bars!).
That would be cool if they whittle down the movelists/stances/sideturned stuff and reduce the combo length. Cause I would hate to have to compile...
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