Well the standard that Marly is trying to drive through, is that we minus the launcher damage from the listed combodamage, so it doesnt matter...
Firstly, Great videos! Thank you for the effort. However, several people on the Finnish irc channel commented that move inputs would be also...
Any chance this would be related to Jean as dojo opponent who gets hit by a bigger CH bonus than other characters due him using Charge K as CH...
And don't paste the entire link, only the code part that comes after = Like so [media]
Oh I should have been more accurate. Its possible to connect the [6][P] from range, so that low punch does not interrupt the backdash, and you get...
I think this answers my questions, if theres nothing big planned for sunday, I can reserve flight home on sunday evening. Thanks to Maxou and...
If you time an attack with multiple active frames to coincide with opponents techroll/techrise so that he recovers in the middle of the active...
That applies to basically every move that has multiple active frames, so it shouldn't be specifically pointed out. The frame advantages are...
Hold stick forward during the previous move and then roll the stick (dont let it go to neutral) to [3] and press [K][K]
Lol you guys with your abbreviations.. Isn't that going a bit too far? Sorry for offtopic post but..
I remember Pexis antics like hitting the kids playground (you swedish guys didnt get to see that) and falling asleep on Jenerics parents' bed...
Ooooh right, well this time my memory failed me. Here with Wuff and Shmolz then? I guess I mixed you with Fsvo who played Pai also. ps. I got...
In neutral position its about doing moves at range, so only the tip of your leg/fist/etc will connect. In this thread its about timing the move...
That you on the left? I have pretty good memory. [img]
You know, part of the problem is that we have plenty of Finnish people to play amongst ourselves, plus theres been lots of weekend events...
Yes you can. Press square on PS3 (or X on xbox) to toggle the display during the replay.
These are very good points. In regards of Jacky [6][6][K]+[G] he can recover backturned by holding back, and theres the added danger of BT [K]...
The wiki page gives some good basic Jacky pressure, even though it is technically outdated. Couple most important pressurestrings imo: [P] ->...
Hey, I'm not swedish but you could check out this site: http://bitterharmony.se/forum/ Also theres the ircchannel #bitterharmony on quakenet.
You can get the high bound (and subsequent doublebound) up to Jacky it seems. Its certainly not 'just' 1f delay, because it takes like half a...
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