i don't know exactly, but i believe they use mocap entirely for all fighters in vf5. same with tekken.
i just updated to 2.20 from 2.16. vf5 eur works fine, but i haven't played it during the last few fw updates. it never hang, though. or maybe...
i say it again. with the extra buttons i posted diagonals are no prblem anymore.
thaknks so far, guys. is that all?
so it works best with 7s then??
are there any other good vf community sites. i'm looking for english ones, but any other language is fine. even korean/jpn ones. thx in advance.
why? you seem to always do that.
true. the only problem i always see is that you can't buffer for example a K+G by blocking with G and pressing K. that works in tekken and other...
rising kicks get countered/punished way too often. quick standup or quick sideroll for me.
yeah, i do. still got some movelists to learn.
i think the 4 button - 4 limbs setup is a better way to simulate real fighting controls, at least better than the PKG that vf uses. and i also...
i liked his style. good that he comes back. and a shame that they removed him in the first place.
if you gotta pay for it, it should be better imo.
its strength imo: -oki game -combo system -control scheme vf is better in: -movement/spacing -throw game -counter system they are about the...
you are consequent. LMAO.
looks weird, true. but with it attched diagonals are no problem.
it's pronounced french.
so i still need to hope for a ps3 online patch or something.
the last statement is unfortunately true. the combos in tekken are the flashiest part of the game. look at my youtube channel to see what i mean....
alright, vf shines because of the transitions from movement into moves/throws, tekken looks better from one move to another one. that's it really.
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