Actually, in this particular case of beating repeated [img][img] with a 17 frame mid, it is that bad. [img][img] is 30 frames total - 12 frames...
Jeff's [img][img] is way easy to hit check - they're either in the air, or they're not [img] His elbow is harder to hitcheck, but it's less...
Wolf is generally a much more technical character than jeff: half circle motions & good hitchecking just to get a usable 14 frame mid as opposed...
Updated to show why low throw has a more consistent window for beating fuzzy guard than delay throw does. Sorry about the video quality, I don't...
Separate names with a comma.