Wut? Why would anyone complain about Tenchi. It's a good tool, no doubt, but the Aoi player is taking a big risk using any of those options...
For the line "i play at hazard" I will lend some advice. From my memory, the higher ranked CPU reads your inputs so a definitive answer cannot be...
I think an easy solution would be to have a disclaimer in the beginning of the command section saying something like, "for an in-depth analysis of...
I have family that I haven't seen in 5 years on island right now and was at Sunset Beach from most of the day yesterday so I only just saw this.
New max damage (no wall) combos added for 6K/33P (closed stance) that work up to mid weights added.
Nice, finally some video documentation of my findings on (knockdown) > (wall hit) > :4::3::P::+::K:/:4::6::P::+::K: combo conversions. Yes....
In a less belligerent and accusatory tone: Unless it's replaced with another visual indicator, I don't think it should be removed. For one it is...
4 new 426P+K combos one of them can ring out (fence) after a bound or just lead to a wall slump.
Jeffry's combo section updated with a brand new category: 66K+G. And before you go "wtf" yeah it's a combo starter, just a little too niche
And a new 3PP combo which now pushes the Jeffry combo section to 500 (which makes the Jeff section more than 1/7th of all the posted combos......
That just leaves updates on the combo sections for wall slumps (there is a whole fucking lot you can get here) and NH 66K+G vs a crouching...
Updates to Jeffry combos in the form of BT K (no seriously, you can get some decent damage) also the KPP section of the move analysis wiki.
Updated Tech on Jeffry's BT 2P on the Move analysis and combo sections.
Big update to Jeffry Combo section under 6P+K, better max damage vs large hitboxed chars, wall conversion, etc
"New" tech on Jeffry's 4KP added to the sprawling Move Analysis page of the wiki: Possible 43P+K/46P+K wall combos
Based on the numerous combos I've tested for Jeffry, Taka, Wolf, Aoi, etc. I've found that in several combos there are numerous gaps. Examples:...
Another massive update, this time to the Strategy page of the Wiki. In another case of over doing it I painstakingly went over a lot, I mean a...
Jeffry [4][1][2][3][6][P][+][K] is actually 29i Throw escaped frames [P][+][G] -6 (in ST) [6][P][+][G] -6 (in ST) [4][P][+][G] (and all...
Worms Armageddon (on Steam), every day. Just turned 20 years old recently, still the best in the series/genre and one of the post replayable...
Hey all, I've been plugging in time here and there for the past few months and now the Wiki page for the Jeffry Move Analysis is about 95% done...
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