Done and done!
I still think you're all crazy for using your thumb on the g button, using my index, middle and ringfinger for g, p and k respectively feels way...
So with Lau, what I found is that on the 37th frame after you input 2p+k and it hits the opps block, 2p will buffer. On the 36th it will not....
Right, 12, that makes sense actually. I'll give it a go right now.
I see your point, but in that case you can calculate the point where the game doesnt accept your 2p input as buffered (so the input would be too...
I meant using the input display to see/calculate on which frame you press 2p. This way we can rule out a manual delay, since we can identify the...
You can just watch the framedisplay (the advanced one) to rule that out.
Yeah, backdash is cancellable after one frame. Easiest way to confirm is to find a move that gives +1 and set the cpu on guard and 2p. Normally...
Ha! Thanks Seidon :) For me his most essential move is 4p+k nowadays, since it's his only nitaku move that actually reaches further than the tip...
Tiers matter, if you can't see that, then further discussion about the topic is useless (not that this is the place to discuss it). The reason no...
So, just to confirm: the tournament will be played on 360? I'm still a maybe, as I have a previous engagement during this weekend, but it looks...
St 4pk is pretty nasty, the throw is unduckable even on NH, and the knee gets a followup on stCH. And to clear it all up G0d3l: nitaku translates...
Play Jeff vs Jacky then try to talk about no tiers. The balance in vf is long gone.. But who cares? We're gonna play offline VF in southern France!
The thing about nitaku is that you have to choose between getting hit by an attack or getting thrown. In this situation the only option you have...
Whoohoo, VF and beaches! This will be good.
Ha! G0d3l you're totally right! I'm so misinformed! I think I just assumed the throw was unduckable cos it was like that in vanilla. It's still...
8p+k, 6p+kp, kkk for 71 damage on jacky! Works on akira as well, but only in open stance :/
It's simple: if you get a counterhit on the k, you get a free nitaku since the only way to avoid the throw is to attack (or jump i think), which...
Another option after you block blaze 4pk is to throw out a jab and check if they throw out a rd 2k, which is still blockable because of the jab's...
I dont think you want me to do that.
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