now that we mention shun, here's a cool way to help shun be not so stupid (if i haven't said it already): remove the drunk points in favor of a...
isn't that what virtua fighter already is?
nice
i would get rid of the most useless of moves/strings for the sake of eliminating command list glut. one of the biggest things i would get rid of...
this made me laugh the hardest i've laughed in a long time [media]
this reeks of elitism, and i think you might be misattributing what drew people into fighting games in the first place
someone invoked "re-animator" so i have to link to this: [media]
street fighter vs virtua fighter is real now
got a black belt in tkd when i was a teenager, but i'm rusty as hell. would love to go through some hapkido but that shit costs money, and i have...
sega could probably not wait so goddamn long to actually release the console version if they're going to make getting their hardware and games so...
pretty much
yeah, even if moves are unblockable or crush guard, they can be sabaki'd/parried them as long as your sabaki covers the right attack height...
i don't think you quite understand. his nastiest tech may be the charges, but they aren't his only tool(s). if your opponent is being so...
is this what you're talking about? [media]
don't spam, guys. if a move works once you can't use it again
you could practically feel the rage venting through the network cables when i would use jean's 4p+k+g to stop lei-fei's magic flying go-get-you punch
kind of a strange to single out jean for comparison to akira, but sure jean has a solid enough offense that he can condition people to the point...
hey man, squall and rinoa were dancing with real-time rendering
is it just me, or is this game super-strict about inputs? i downloaded it awhile back to dick around with, and i can't figure out if there are...
honestly you could probably just search for a specific 2d game and find a respective thread or discussion
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