"Like summers said, you went from making nice points and posting decently to becoming an ass.... followers is not a term I apply to someone merely...
"Eh, that's my secondary seller behind balance and maybe fair arenas."-CreeD- the throw escape system was the only good thing that you did...
"Am2 puts in moves that they think will be interesting, buf if they get no use, they get a use in the next version... as a result, damn near...
"that's funny..they never did that."-summers- they did play the game, but they played on the flat levels(akira's stage). it was such a problem...
'baaah VF has the same multithrow concept. Aoi can potentially get more damage from her multithrow than from her FC throw or 720. But you never...
"My argument is more that because the results of each exchange in DOA3 are so cut-and-dried, it really enhances that rock-paper-scissors feel. If...
"Hmm... I had a lot of fun playing DOA2, but always considered it an 'easy' game. On the other hand I always considered VF to be 'deep'. Anyway...
"ok, doa2 was the better game, doa3 is the same game without "arcade reversals" which weirdly enough only a couple of characters can do (like 2!!1...
"This thread is quite informative IMO, I enjoy reading it, and I'm learning more about DoA in the process. If I were to score this 'debate' I'd...
"Hehehe, Reno has plenty of experience with DoA3(he wrote an official guide about it) and he had some nice exchanges with Anthony about the game,...
"The thing is, the rock paper scissors in VFisn't so utterly cut and dried. You reversed and they attacked - monster reversal window, reversal...
"hmm... last time I checked, VF had wall combos, ring outs, etc. as well. The reason we don't like DOA3 is because throws and reversals are much...
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