Once you know the loop progressions, it's not too hard to get what you want when you need it. Does take a lot of thinking 4-5 moves ahead at times...
You can. Just hold G. Hold down after hitting G to rise guarding low.
The easiest way to handle the grapple system is to offer a VF groove and a Tekken groove where all characters fall under that particular approach...
Yeah, Maxi's my main. AA and BB are at disadvantage if they're blocked. That's when it usually gets shut down. On hit, you can get them to work....
A's probably OK since you can hit confirm and go from there or go into a throw mixup etc. I usually just go with 4_6K, 3BAK, K (faster), or 2A...
I think Maxi's limited. Doesn't mean I think the game sucks tho. [img]
No he doesn't. He does AA, then transitions to RC. If the opponent's in hit stun, it's not an issue. If they're blocking, Maxi's wide open. If he...
Yeah, AA etc seems like a good idea until you try to put it into practice. Works well enough on scrubs and people who don't know Maxi that well,...
Maxi can sneak in damage with his Wavering light (WL) autoparry the A and B options are decent from there. Tricky: <div...
That's dependent on conditioning the opponent not to act due to how Maxi can enter stance or switch them up since Maxi is either immobile (WL or...
To reground the discussion: I say Maxi's stance transitions can be stopped by an opponent that knows Maxi's limitations. You say, "Yomi." Yes,...
SC4 has a solid single player mode?
<div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">this is the age old tier argument and everyone knows...
You still got 2A_2K followed by wrB, KK, B+K...
How well that works relative to the other characters is the concern. You have one character with a strong selection of effective tools, and you...
That remains to be seen quite honestly.
Maxi can be effective, (it's fugly tho since it largely centers around getting to ROA,K) but against someone who knows Maxi's limitations, (even...
He's really, really vulnerable to interrupts. Just key in on smacking him any time he pauses in a string. B's tend to work nicely.
<-- Maxi player. Maxi doesn't get far by mashing at all. Block AA? You get a free throw, BB etc. That pretty much holds true against any of his...
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