If Reno is not available I nominate FlyMike for Taka. I would volunteer, but I'm not exclusively focused on any one of my characters so it would...
Thank you for the clarification.
Does the 8/2 sidestep from Tenchi function as a inashi and if so, for what? She holds her hands out in a particular way that looks like a parry...
That reminds me, FlyMike still owes me from our chicken match...
GG's to GodEater on XBL. Thanks for the ten-set, and for showing me some really great Pai play. Very inspiring. Hope to give you more of a...
My tip on TKoD, and this is gonna sound crazy. Once it hits,BACKDASH, then input the throw. You can pretty much backdash almost full distance and...
Yeah isn't that the one from the Acebreaker video? It's crazy how wall staggers and whatnot extend combos even from having a wall to the side...
That's doable with any low throw on a side tech. It's kind of easier to just get the knockdown, crouchdash forward as they sideroll and low throw...
4K>IS>K had beaten 2P from the AI on block. I believe IS>K may have some crush frames that allows this to occur. It loses to stand P though.
If I am not mistaken IS>K beats 2P and leads to stagger which is a possible knee launch if they dont struggle out.
Truewiseman! What's up, FlyMike speaks highly of your Van. Thanks for the tips. OS has the simpler mid launcher/grab mixup going for it, so I'm...
What is the general plan in DS, so far I am relying on fishing for CH 6K into armlock, KK, 1P, Intercept position shenanigans, 3K+G:P+G, and 6PKK....
I gotta agree with Jeneric on this one. A CH is by definition not a punish. Punishes are utilized during recovery frames of your opponent, usually...
Jeffry is a great starter character in that his gameplan is relatively "simple". You can mix up between a strong throw and mid launcher as a...
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