In short, yes. Frame data values of '-' are effectively a mistake with the import (the original source data had these "dashes" as well). In some...
I've long been pondering ideas to effectively display more data at-a-glance without overwhelming the user. For example, maybe an 'advanced' view...
The commands are based on the character in their default/normal stance (left foot forward) and on the 1P side (stomach facing foreground). Since...
Added note. Data already present. Added note. Data already present. Data already present. Data for crouching NH already present, added...
Corrected, thanks! Updated, thanks! Corrected, thanks!
My mind immediately went to the Down Attacks section since I'm not that familiar with El Blaze! Stats updated, thank you!
After some translating and googling, I believe the correct spelling is with a 'z': [ATTACH] Source:...
Which move are you referring to? [ATTACH]
Added the labels, thanks! Fixed (again!), thanks!
I may have inadvertently messed that up when I made this correction. I'll sort it out when I'm back in front of my PC.
@Yam or @DRE are you interested in being the Jacky Content Manager? That way you'll be able to add these combos to the combo section.
@JamieLee would you be interested in being the Lau Content Manager? Then you'll have the ability to add these combos to the combo section.
Just to respond to the easy part first: The Command graphics are available directly in the editor toolbar! Just click on the Smilies button and...
I've already replied in the Aoi-related thread on this topic, but the Throws wiki page mentions that all throws (high, low, side, etc.) take 10f...
The Throws wiki page states that all Normal Throws (high, low, side, etc.) take 10f to execute, and I agree that it should be included in the...
Unless otherwise specified, all high and low throws are 10f of execution. Is it also true that all high and low throws have 1 active frame, and...
This is incorrect. Holding [2_][G] takes 7 frames to be considered crouching (for throw purposes) which is why you can crouch under a throw from...
Ah, sorry, I misunderstood. But yeah, I don't think a Knee would reach from that range unless the opponent was already in the corner?
Yes, after Side Turned [4][P][+][K][P] causes a wall stagger, [2_][6][K] (you can just enter [6][K] since you're already crouching) will cause a...
haha yes, this one I knew from the beginning and I'm sure I have plenty of highlight clips to prove it. In fact, I documented this around 10 years...
Separate names with a comma.