Re: Jacky: Slide Shuffle Deflection You might wanna edit the button icons in there, they dont seem to be included in the quote. [img]
Can we get a link to the combo list? [img]
No it isn't anymore, Ive been hit out of by high punches.. Everything gets hit easier in FS it seems. Im willing to bet real money that it won't...
GGs to Griever. Your Lei is dangerous. [img]
On succesful parry SS P is guaranteed(apparently pretty much all of SS attacks), and on normal hit SS P, iaigeri is guaranteed and floats. So...
I really wish someone formatted those in VFDC icon notations.. Really hard to read those and find whether some combo is mentioned or not.. Can you...
I think the issue is being able to stream while playing online, rather than who is in the group.
Not counting basic punches.. [6][P] [1][P] [6_][K]:[G] [4][6][K]+[G] [img][3][P] slide shuffle [P] [4][K]+[G] [4][P]+[K] [6][6][K]...
By the way regarding this issue, it appears that Sega fixed this problem and [7][K] and [7][K]+[G] inputs are now equally fast. We no longer have...
Sometimes fair is not what people are looking for.
Here are some of my anti-Taka combos.. [6][K] -> [4][K]+[G](hb) -> Iai -> [7][K] =84 normal both stances [6][K] -> [4][K]+[G](hb) ->...
I can never find matches on PSN whether its ranked, player or room. I have to specifically plan matches via the finnish irc channel..
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Feck, I(or rather my friend Tofma) got [4][6][P] -> [P] -> [4][3][P] (bound) -> DLC / AS3 (75) working on Lion in closed stance with some weird...
G0d3L, the input for the three kick string is [4][6][K]+[G][K]:[K], Here are some damage numbers: [3][P][P] -> [P] -> [6][6][P]+[K] (bound) ->...
Hmm I must have misremembered somehow then.. EDIT: Or I didnt have exact recovery on for the last hit of DPoD.
There seems to be some problems with this combo, it works on Eileen, Blaze and Aoi on normal hit, but not Pai, Sarah or others at all. On other...
Pretty much yes.
Man someone needs to collect these combos to a list, since I think people are posting combos that do less damage than combos listed before. Ill...
2P could have some more total frames making it easier to react to when its blocked.. ps. Jump attacks seem to be much better at beating low...
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