Re: FOR US TEKKEN NOOBS! :holla: Seriously now, VF5R is 1½ years old, any window of releasing the game is gone, hopefully Sega is moving on.
Re: FOR US TEKKEN NOOBS! :holla: Because Sega said they aren't releasing it. Pretty simple.
In my (and others I know) experience, SF4 performs much better then VF5 online, yes, and I'm talking about the actual netcode. I'm not disputing...
wtf, since when does VF5 have better netcode then SF4.
Her throw game is actually slightly better in R then in VF5. I'm pretty sure the regular wall throws works against low walls. Not 100%, but I seem...
They did tone down EWGFs in Tekken 6: BR and I don't think there's any move that is broken in Tekken 6: BR. And please...chess comparisons...just no.
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So basically, the wish here is to devolve the game into simple rock-paper-scissors and set a limit so better players can't go past to the next...
Masterpo's description sounds just like VF5 online to me.
VF has other measures for balancing reversals: You have to guess hit level (in Tekken reversals reverse both mid and high attacks at the same...
Re: I think being a more skilled player should be rewarded, what is being proposed here seems to be to make it more of a trial-and-error game...
*Jeneric looks at his post again* Nope, never said those games had 100% super-perfect-happy-sunshine-rainbow hitboxes. Not when DE and SDE ducks...
It's only VF5 really that has had any issues with inconsistent hitboxes, VF4/Evo/FT had very solid hitboxes and if there's anything wrong with...
10 hit strings suck and stop jumping.
Akira's new guard break is a 17 frame high attack and to my knowledge the followups will only work on guardbreak, not on hit. That's just a...
Fuzzy guarding of course exists in Tekken as it is not a VF thing but rather the basics of all 3D fighting games. Tekken is just like VF, a lot...
EWGF tracks (but it's not 12 frames), although much less then it used to. It's also has far more recovery on whiff now, making it easy to punish...
No particular stats as of yet, it's a bit character dependent as well. Alisa has a particularly good backdash. Sidestepping is also a bit...
Crouch dash exists, but not everyone has it and command might differ. Also, people looking for throws as a mixups to mids are looking in the...
Bruce wasn't top tier at all in T5:DR, but now they've boosted him a lot. Bruce does a ton of damage now and has INSANE wall carry (he can...
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