[P][P][P]- Hardening difference was changed. G: -8 -> -10 ; H: -8 -> -10; CH: -2 -> -4 [P][P][P][K] - Hardening difference was changed. G: -17 ->...
[P][P][P][7]or[4][K] - Hit effect was changed. [4][6][K][+][G]- Strike attack level/type was changed. Hit effect was changed. [9][K][+][G]-...
[P][P][P]- Damage was changed:18 → 20. Properties pertaining to the technique (post execution) were changed. Strike attack execution frame was...
[P][P][6][P][P][K] - Properties pertaining to the technique (post execution) were changed. [P][P][K] - Properties pertaining to the technique...
[P][K] - Properties pertaining to the technique (post execution) were changed. [P][K][P] - Properties pertaining to the technique (post...
A series of planned Final Showdown Trailers! The first one is an interview with Makoto Osaki (AM2 Developer) and Daichi Katagiri (Director) about...
[P][P] - Delay input timing was changed. [6][P][P] - On recovery counter hit, hits are no longer continuous [4][P][P] - Hit effect was changed....
Actual frame data (at least some) will come after I get through all the character version A logs up.
[P][P][K] - On side hit, hits can be continuous. [P][6][P][K] - On normal hit, hits are no longer continuous. [6][K] - Damage was changed:18 →...
[P][3][P][K] - On side hit, hits are no longer continuous. [4][6][P] - Technique avoids opponent’s technique was made more difficult. [9][P] -...
[4][P][K] - Properties pertaining to the technique (post execution) were changed. [4][P][K][P] - Hardening difference was changed. Damage was...
I don't know. The Japanese text did not suggest either, just that it got adjusted. In the second round of updates, I will try to add the actual...
[P][P][2]or[8][P][P] - Damage was changed:18 → 21. [6][P][P] - Hardening difference was changed.CH:+4 -> CH: +6 [6][6][P] - Hardening...
[P][P] - Continuous guarding is not possible. [4][3][P] - Hardening difference was changed. CH: +6 → +7 [4][3][P][2]or[8] - Shift timing was...
I think the general view is that players with more experience will always have better defense and offense. Of course, if a player is stubborn,...
Updated the bracket with the Feb. 4-5 Qualifier Results (VF_Official Tweet): Gookyan (GO)(A5) - Yamanashi Feb-4-2012 Niia(EI)(H7) - Okinawa...
Then I might have translate it incorrectly. All I know for sure is that the move was changed in Version A. I know the second hit was guaranteed...
Ummm...maybe? I know we like to consider fighting games like a Rocks Paper Scissors game...but sometimes fighting games are more like guessing...
Thanks for sharing. If you ever want to update the first post, send a PM to a mod and they can update it for you.
That is what I think, waiting to get confirmation from people that are more fluent in Japanese (hence the *5 note). [img]
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